Heron
A patient hunter with long reach. One heavy strike against the fish furthest along the channel. Costs 50 shells; upgrades add range and power.
Field notes from the ledges
Everything you meet in the channel, from the three defenders on the rocks to the two kinds of invaders riding the tide.
A patient hunter with long reach. One heavy strike against the fish furthest along the channel. Costs 50 shells; upgrades add range and power.
Strung between two rocks, it slows every swimmer in range and nibbles at them. Costs 40 shells and turns any bend into a trap.
Dives into the thickest group and splashes everything around the target. Costs 70 shells and shines in the crowded late waves.
Fast and lean, pike arrive in long strings from the very first wave. Each one stopped is worth a handful of shells.
Slow, heavy and stubborn. Catfish join from the third wave, take far more damage and pay double when they are turned back.
The quiet end of the channel. Every invader that reaches it costs one heart; lose them all and the round is over.
The tide follows one winding path. On narrow screens the map turns upright, but the rules and distances stay the same.
Ten glowing ledges line the channel. Each holds one defender, and each defender can be raised to its highest level.